I love building things.
I’m a Computer Science student focused on the intersection of distributed systems and high-performance backends. My specialty is in C++, Go, and Python, with a current obsession for building low-latency tools that don't break under pressure. When I’m not optimizing concurrency or wrestling with Docker, I’m usually grinding Brawl Stars on the toilet or 3D printing over-engineered gadgets for my desk.
Architecting a concurrent multiplayer terminal environment to handle real-time state synchronization across distributed clients. Focusing on low-latency communication and scalable containerized infrastructure.
A Chrome extension built to automatically blur sensitive information in your photos when uploading to Instagram
A peer to peer socket application built to have live sign language translation during video calls
A chrome extension that masks sensitive info on your browser built for content creators and streamers
A typing speed test application specifically for leetcode questions built with React and TypeScript
A LSFR algorithm visualizer built for the Hussar Academy Hackathon.
A stock market simulation application built during my Roku internship using Roku's internal languages Brightscript and Scenegraph.
Led technical and creative mentorship for first-year Roku interns, supporting channel development, design decisions, and debugging across BrightScript and XML. Played a key role in revising the Roku Developer’s Guide by introducing new sections and streamlining existing content. Produced instructional videos to simplify onboarding and accelerate learning. Provided detailed feedback on intern presentations and capstone projects throughout the internship. Co-created a long-term training video series using Kapwing, Canva, and VS Code to improve future intern onboarding.
Led a team of five to build a real-time stock simulation game on Roku using BrightScript and SceneGraph, integrating live market data through a custom RESTful API deployed on Heroku. Took ownership of both backend data streaming and frontend application logic, ensuring seamless real-time updates. Presented the project to Roku engineers and open-sourced the code on GitHub to enable future development and learning.
Directed a team of interns to build and deploy a club scheduling platform using Django and Python, integrating Microsoft Access and VBA for backend automation. Led development of database-driven scheduling features that simplified coordination across campus. Rolled out the application to 14 student organizations, supporting more than 200 students and delivering a scalable solution through cross-team collaboration and full-stack development.